Budgets only matter relative to goals and unit economics. Music marketing teams waste money when they spend like ecommerce without ecommerce feedback loops.
This guide gives realistic tiers and how to deploy them.
Budget Tiers That Map to Real Outcomes
| Tier | Monthly spend | What it is good for |
|---|---|---|
| Test | $300 to $1,000 | Finding one winning hook and audience pocket |
| Launch | $1,000 to $5,000 | Building a reliable save and follow engine for a release |
| Scale | $5,000 to $25,000+ | Expanding into adjacent scenes and sustaining momentum |
How to Split Budget
Start with:
- 60% discovery (Reels ThruPlay)
- 40% intent (saves, follows, pre‑saves)
If intent rate holds, slowly move spend toward intent.
If discovery watch time is weak, keep spend in discovery and fix creative first.
Benchmarks That Actually Predict Growth
Use the statistics piece for updated numeric ranges. Dynamoi’s current internal baselines (December 13, 2023 to December 12, 2025) are:
- Tier 1 CPM: $23 to $77 for healthy discovery.
- Tier 2 CPM: $2 to $9 for healthy discovery.
- Cost per save / follow: about $2.51 to $4.70 in Tier 1, and $0.24 to $2.40 in Tier 2.
The stable logic stays the same:
- CPM tells you how competitive your creative is.
- ThruPlay rate tells you whether the hook fits the audience.
- Cost per save / follow tells you whether the song is ready to scale.
Clicks are a lagging indicator. Treat them like a symptom, not the goal.
Scaling Rules
Scale with patience:
- increase budgets 10% to 20% every 2 to 3 days
- watch whether ThruPlay and save rates hold
- refresh creative at the first sign of fatigue
If you double spend overnight, Meta resets learning and your costs spike.
Seasonal Effects
Instagram CPMs rise during: